# Lang files

Adding a lang file is as easy as adding a texture:

```java
resources.lang("<lang key>", "<lang value>", "<lang name(optional, default - en_us)>");
```

{% code title="Example" %}

```java
// This code replaces the "menu.singleplayer" key with "Amogus" when the language is set to russian
VirtualResourcePack resources = new VirtualResourcePack("minecraft");
resources.lang("menu.singleplayer", "Amogus", "ru_ru");
```

{% endcode %}

<figure><img src="/files/6IjEijPVHLF1GWOvk2sq" alt=""><figcaption><p>In-game demonstration</p></figcaption></figure>


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```

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